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    Useful Distinctions in Social Software

    posted Saturday, 4 March 2006
    One of the more interesting aspects of Web 2.0 are the parts that encourage the development of effective online social communities.  It's true though, that even from the beginning of the Web we had these, whether they were folks in IRC, obsessive product reviews on Amazon, or one of the original bloggers before it was cool.  But a read-write Web makes social communities form more quickly and easily, stay vibrant longer, and retain members better.  This is because it's so much easier to be social in a Web which allows even very non-technical folks to interact together effortlessly and leave permanent changes to the community behind them. 

    Yes, I'm referring to the social software that enables conversations in and between blogs, social product recommendations, wikis, and MMOGs, and much, much more.

    I've written recently about how to create good social software.  At the time I wanted to get a handle on the basic design patterns for fostering communities and comfortable social places.   Based on Clay Shirky's writings, it was well recieved.  But in a similar vein, as I examine social software applications, I'm trying to get a handle on the most important axes that distinguish the different mechanisms, audiences, and usage patterns. 

    For now, an examination of existing social software seems to derive the scale of the social community along the intensity of social interaction as the two most important.  But I'd love to hear your feedback on this.


    Social Software Categories in the Web 2.0 Era


    Thus, social interaction can range from being nothing more than a one-on-one experience, all the way up to a very large private social club.  Or it can even be the entire world.  Likewise, the temporal aspect of social interaction seems to be extremely important.  It can be intense, real-time communication via instant messaging or MMOG interaction. Or it might be regularly periodic, like e-mail.  Increasingly common, it can even be completely aperiodic or once ever, like referring to a social bookmark or social guide.  The only thing this seems to miss is the increasingly multimedia social experience that involves audio, video, and more.

    In any case, as massive social communities are being built by the latest generation of Web users, social software will probably become the norm of Web experience.  MySpace, with 60 million registered users, 15 billion monthly page views, and 150,000 new users every day (with thanks to Om Malik), shows that social spaces are powerful places indeed that actively demand our attention and understanding.

    In the end, though understanding the popularity of phenomenons like MySpace may be no more difficult than saying human beings are social creatures and crave social experiences , the the exact underlying reasons why such software is so compelling must to be understood if we're to create better ones, particularly more formal ones.  We can't forget that network effects can be good or bad things. And that the mechanism that makes network effects work so well is entirely indifferent to the result as long as it doesn't interfere with network propagation.  The question then becomes how we encourage the good and discourage the undesirable.

    As I explore Web 2.0 this year, I'll be focusing on large scale social software in particular as one of the most engaging and important developments on the Web these days.

    Do you think network effects will make social software more powerful than any other form of software?

    links: del.icio.us    



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    1. Safety Neal left...
    Saturday, 4 March 2006 5:09 pm :: http://safety-neal.blogspot.com/

    That's an interesting question. I think that social software certainly has the potential to be the most powerful software available. If social software can tap the knowledge and expertise of millions of people (such as Wikipedia) then it would be very difficult for any stand-alone piece of software to compete.

    However, this requires the software to have significant user presence to validate the content. Wikipedia seems to have crossed that threshold, but there are many other pieces of software that don't have that level of users yet.


    2. Saul Weiner left...
    Sunday, 5 March 2006 12:20 pm :: http://saulweiner.blogspot.com

    What about B-B social software?


    3. Dion Hinchcliffe left...
    Sunday, 5 March 2006 12:33 pm :: http://web2.wsj2.com

    Hey Saul,

    Good idea, I'll see if I can do a rework of the diagram.

    Can you think of specific examples of B-B social software other than things like LinkedIn?

    Best,

    Dion


    4. Jim Benson left...
    Sunday, 5 March 2006 2:10 pm :: http://ourfounder.typepad.com

    Social Software should enable me to collaborate, but not hinder me from being able to choose new ways to work. Perhap good social software is a combination of UI and integration of existing applications and not an entirely new application in and of itself.


    5. Didier DURAND left...
    Monday, 6 March 2006 2:21 am :: http://media-tech.blogspot.com

    Hi Dion,

    Do you plan to go beyond this very interesting matrix by filling it with all web2.0 social services that you know?

    I am a fan (among many...) in equivalent work by ProgrammableWeb

    - their mashup matrix at http://www.programmableweb.com/matrix

    - their Web2.0 api reference at http://www.programmableweb.com/apis

    Maybe you can ask for the help of the community to fill it out.

    PS: will you mind if I reuse your matrix above for a post (with link to you) on my french blog http://media-tech.blogspot.com?

    didier


    6. Carsten Ohm left...
    Wednesday, 8 March 2006 6:18 am

    Hi Dion, Good question! I would tend to say YES! As a person involved in, what you call "Social Network Services" ie. a global network www.pioneersofchange.net , my question back would be: what do you see as the future for social software in the field of social networks services?


    7. GC left...
    Thursday, 9 March 2006 4:41 am

    Hello Dion, Additional B-B software I know of is "openbc.com" which started out of Germany.


    8. Todd left...
    Thursday, 9 March 2006 9:32 am

    Dvorak has lost his relevancy.

    In the strictly controlled print media of 10 years ago, what he wrote had weight since there was hardly another source to compare it to.

    I will take the wisdom of hundreds of smart people aggregated together in a feed over whatever Dvorak is pretending to be an authority on, any day.


    9. Martin Kloos left...
    Thursday, 9 March 2006 1:33 pm :: http://www.kloosie.nl

    Interesting matrix, although I have two questions. I hope you can answer them. It would make it a little more clear to me:

    why are collaborative editing and wiki's seperated? Isn't collaborative editing the activity that takes place on a wiki?

    and giving it another glance: I can't really place the 'intensity of social interaction' scale. What does opportunistic have to do with real-time, periodic, a-periodic? I see opportunistic as doing it for the benefit of yourself. The other three represent some form of time-scale. What do I mis? Or did I mix up the two scales ;-)


    10. Dion Hinchcliffe left...
    Thursday, 9 March 2006 1:40 pm :: http://web2.wsj2.com

    Martin,

    A very good question. In my view at least, collaborative editing differs from wikis in the following regards:

    - Collaborative editing allows two or more people to edit the same document at the exact same time. Wikis generally are sequentially, not simultaneously, edited.

    - The intensity is different. Wikis aren't usually built for a continuous editing process but for a more pastorial, more punctuated use, though of course, not always.

    I felt the difference was significant enough to split them into two separate groups, which are places on different areas of the chart.

    As for opportunistic, it's meant to convey that it only performed once, based on a single opportunity and desire for one piece of information.

    I hope that helps and it was a good point to clarify.

    Best,

    Dion


    11. Martin Kloos left...
    Thursday, 9 March 2006 2:01 pm :: http://www.kloosie.nl

    Dion,

    thanks for making this clear to me on such a short notice. The difference you make between synchronous and asynchronous editing is an interesting one for me, because I'm currently writing my masters thesis on this topic. More specifically the effects and mechanisms of weblogs, wikis and social bookmarking on communities of practice. (my thesisproposal is available (in english) on my weblog)

    I defined collaborative writing as an important characteristic of Web 2.0 and linked that to Wiki's. Your blog is a source of inspiration so far and this comment makes me wonder about my own definition of collaborative writing and wikis.

    Martin


    12. Martin Kloos left...
    Thursday, 9 March 2006 2:03 pm :: http://www.kloosie.nl

    Dion,

    thanks for making this clear to me on such a short notice. The difference you make between synchronous and asynchronous editing is an interesting one for me, because I'm currently writing my masters thesis on this topic. More specifically I'm looking at the effects and mechanisms of weblogs, wikis and social bookmarking in relation to the theory on communities of practice. (my thesisproposal is available (in english) on my weblog)

    I defined collaborative writing as an important characteristic of Web 2.0 and linked that to Wiki's. Your blog is a source of inspiration so far and this comment makes me wonder about my own definition of collaborative writing and wikis.

    Martin


    13. Saul Weiner left...
    Sunday, 12 March 2006 1:49 am :: http://saulweiner.blogspot.com

    Sorry for the late response. Actually there aren't too many except possibly for ebay (as technically there is a big b-b market with amazon like social ratings).